Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/11028

TítuloPlayScrum - a card game to learn the Scrum agile method
Autor(es)Fernandes, João M.
Sousa, Sónia M.
Palavras-chaveSoftware engineering
Scrum
Card game
Learning
DataMar-2010
EditoraIEEE
CitaçãoINTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES 2010), 2, Braga, Portugal, 2010 – “International Conference on Games and Virtual Worlds for Serious Applications : VS-GAMES 2010”. [S.l.] : IEEE, cop. 2010. ISBN 978-0-7695-3986-7. p. 52-59.
Resumo(s)To motivate and engage students and, consequently, improve the quality of learning, some researchers suggest new ways of teaching, including the use of serious games in the classroom. This paper describes PlayScrum, a new card game devised to allow university-level students to learn Scrum, an agile software development method. We present the card game, its rules, and how it supports the main concepts of the Scrum method. We also discuss how PlayScrum was validated, based on questionnaires filled in by master students who have played it.
TipoArtigo em ata de conferência
URIhttps://hdl.handle.net/1822/11028
ISBN978-0-7695-3986-7
DOI10.1109/VS-GAMES.2010.24
Arbitragem científicayes
AcessoAcesso aberto
Aparece nas coleções:CAlg - Artigos em livros de atas/Papers in proceedings
DI/CCTC - Artigos (papers)

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