Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/90558

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dc.contributor.authorTorres, Helena R.por
dc.contributor.authorOliveira, Brunopor
dc.contributor.authorMorais, Pedro André Gonçalvespor
dc.contributor.authorFritz, Annepor
dc.contributor.authorVeloso, Fernandopor
dc.contributor.authorRudiqer, Mariopor
dc.contributor.authorFonseca, Jaime C.por
dc.contributor.authorVilaça, João L.por
dc.date.accessioned2024-04-03T16:49:09Z-
dc.date.available2024-04-03T16:49:09Z-
dc.date.issued2021-08-
dc.identifier.citationTorres, H. R., Oliveira, B., Morais, P., Fritz, A., Veloso, F., Rüdiqer, M., ... & Vilaça, J. L. (2021, August). Developing a medical training game for visual assessment of head deformities in infants. In 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH) (pp. 1-6). IEEE.por
dc.identifier.isbn978-1-6654-2650-3-
dc.identifier.issn2330-5649-
dc.identifier.urihttps://hdl.handle.net/1822/90558-
dc.description.abstractAnatomical evaluation of an infant's head shape is an important task in clinical practice to diagnose cranial deformities. In the first stage of diagnosis, the current practice mainly relies on visual head inspection. However, this is a difficult task and subjective between physicians. Thus, medical training is paramount to correctly perform the visual head shape assessment to guarantee a safe diagnosis. The main goal of this work is the development of a prototype of a medical game called Head Shape Inspector to train individuals to perform head shape analysis. During the game, the player categorizes 3D surfaces of infants' heads according to their cranial deformity. Moreover, the game also allows the user to visualize anthropometric measurements of the head, required in clinical practice to quantify the deformities, to aid the categorization process. Preliminary experiments showed that playing the game can improve the visual inspection skills, suggesting the potential of the game to be used for medical training.por
dc.description.sponsorshipFCT - Fundação para a Ciência e a Tecnologia(SFRH/BD/131545/2017). funded by project “NORTE-01-0145- FEDER-000045”, supported by Northern Portugal Regional Operational Programme (Norte2020), under the Portugal 2020 Partnership Agreement, through the European Regional Development Fund (FEDER). This project was also funded by national funds (PIDDAC), through the FCT – Fundação para a Ciência e Tecnologia and FCT/MCTES under the scope of the project UIDB/05549/2020 and UIDP/05549/2020. The authors also acknowledge support from FCT and the European Social Found, through Programa Operacional Capital Humano (POCH), in the scope of the PhD grant SFRH/BD/136670/2018, SFRH/BD/136721/2018, and SFRH/BD/131545/2017.por
dc.language.isoengpor
dc.publisherIEEEpor
dc.relationinfo:eu-repo/grantAgreement/FCT/6817 - DCRRNI ID/UIDB%2F05549%2F2020/PTpor
dc.rightsopenAccesspor
dc.subjectcranial deformitiespor
dc.subjecthead shape inspectorpor
dc.subjectmedical training gamepor
dc.subjectvisual inspectionpor
dc.titleDeveloping a medical training game for visual assessment of head deformities in infantspor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.relation.publisherversionhttps://ieeexplore.ieee.org/abstract/document/9551906por
oaire.citationConferencePlaceDubai, United Arab Emiratespor
dc.date.updated2024-04-03T12:07:40Z-
dc.identifier.eissn2573-3060-
dc.identifier.doi10.1109/SEGAH52098.2021.9551906por
dc.identifier.eisbn978-1-6654-2649-7-
sdum.export.identifier16019-
sdum.conferencePublicationSeGAH 2021 - 2021 IEEE 9th International Conference on Serious Games and Applications for Healthpor
Aparece nas coleções:CAlg - Artigos em revistas internacionais / Papers in international journals

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