Please use this identifier to cite or link to this item: https://hdl.handle.net/1822/73998

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dc.contributor.authorLencastre, José Albertopor
dc.date.accessioned2021-09-14T08:36:47Z-
dc.date.available2021-09-14T08:36:47Z-
dc.date.issued2021-07-
dc.identifier.citationLencastre, J. A. (2021). Editors’ Introduction. In José Alberto Lencastre et al. (eds), Gaming in Action, (pp. 1-3). Istanbul: ÖzKaracan.por
dc.identifier.isbn978-605-70651-0-0-
dc.identifier.urihttps://hdl.handle.net/1822/73998-
dc.description.abstractThe «Gaming in Action» project, which brought the publicaion of this book, involved institutions from different countries that deal with adult education. For almost three years, the partners worked with teachers and trainers who applied innovative pedagogical scenarios of game-based learning and gamification, all oriented from a rigorous pedagogical perspective. The project's main goal was to increase the acquisition of pedagogical innovation skills in these models and incorporate them into their pedagogical practices. The project searched to highlight the need for quality pedagogical training in a new, technologically digital, era: in this, education has less to do with reproducing information passively and has more to do with the development of creativity, critical thinking, problem-solving and decision-making.por
dc.description.sponsorshipThe Gaming in Action – engaging adult learners with games and gamification Strategic Partnership project has been funded with support from the European Commission. Project number: 2018-1-TR01-KA204-059315por
dc.language.isoengpor
dc.publisherÖzKaracanpor
dc.relation2018-1-TR01-KA204-059315por
dc.rightsopenAccesspor
dc.subjectGamespor
dc.subjectGamificationpor
dc.subjectGame-Based Learningpor
dc.subjectErasmus+por
dc.titleEditors’ introduction [to Gaming in action]por
dc.typebookEditorialpor
dc.peerreviewedyespor
dc.relation.publisherversionhttps://www.academia.edu/49418022/Gaming_in_Actionpor
oaire.citationStartPage1por
oaire.citationEndPage3por
oaire.citationIssue1por
oaire.citationConferencePlaceIstanbul, Turkeypor
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
sdum.bookTitleGaming in actionpor
Appears in Collections:CIEd - Capítulos de Livros / Book chapters

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