Please use this identifier to cite or link to this item: https://hdl.handle.net/1822/73541

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dc.contributor.authorİlin, Güldenpor
dc.contributor.authorLencastre, José Albertopor
dc.date.accessioned2021-07-06T10:25:45Z-
dc.date.available2021-07-06T10:25:45Z-
dc.date.issued2021-06-
dc.identifier.citationİlin, G., & Lencastre, J. A. (2021). A Brief Surf on the Net for Gamification Research. In José Alberto Lencastre et al. (eds.). Gaming in Action, (pp. 15-33). Istanbul: ÖzKaracan.por
dc.identifier.isbn978-605-70651-0-0-
dc.identifier.urihttps://hdl.handle.net/1822/73541-
dc.description.abstractWith the improvements in technology, for quite a while instructional approaches having been going through changes and we encounter a variety of forms in education. Some of the means that come to our minds at the outset can be counted as online or distance education programmes, face-to-face or blended courses, flipped classes, education via television broadcasts, live videos, podcasts, web-based or mobile-learning systems, among many others. Each form of education can be said to be designed taking into consideration numerous variables according to the convenience of the target population. Instructional designers put the learners in the centre of the teaching/learning context and utilise various strategies in order to attract the interest and enhance motivation of the course takers. Gamifying the learning environment is one of them.por
dc.description.sponsorshipErasmus Plus Gaming in Action Project number: 2018-1-TR01-KA204-059315por
dc.language.isoengpor
dc.publisherÖzKaracan Printers and Binderspor
dc.rightsopenAccesspor
dc.subjectgamificationpor
dc.titleA brief surf on the net for gamification researchpor
dc.typebookPartpor
dc.peerreviewedyespor
oaire.citationStartPage15por
oaire.citationEndPage33por
oaire.citationIssue1.ª ediçãopor
oaire.citationConferencePlaceIstanbul, Turkeypor
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
sdum.bookTitleGaming in Actionpor
Appears in Collections:CIEd - Capítulos de Livros / Book chapters

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