Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/69526

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Campo DCValorIdioma
dc.contributor.authorCalado, Alexandrepor
dc.contributor.authorLeite, Pedropor
dc.contributor.authorSoares, Filomenapor
dc.contributor.authorNovais, Paulopor
dc.contributor.authorArezes, P.por
dc.date.accessioned2021-01-21T12:17:43Z-
dc.date.available2021-01-21T12:17:43Z-
dc.date.issued2019-
dc.identifier.citationCalado A., Leite P., Soares F., Novais P., Arezes P. (2019) Boccia Court Analysis for Promoting Elderly Physical Activity. In: Machado J., Soares F., Veiga G. (eds) Innovation, Engineering and Entrepreneurship. HELIX 2018. Lecture Notes in Electrical Engineering, vol 505. Springer, Cham. https://doi.org/10.1007/978-3-319-91334-6_22por
dc.identifier.isbn978-3-319-91333-9-
dc.identifier.issn1876-1100-
dc.identifier.urihttps://hdl.handle.net/1822/69526-
dc.description.abstractPhysical inactivity is one of the leading risk factors for global mortality. Older adults, in particular, are more probable to suffer the consequences of physical inactivity, since it is one of the most sedentary age groups. On the other hand, engaging physical activity can have various benefits for the prevention of several diseases and functional loss prevention, therefore, it is critical to encourage its regular practice amongst the elderly. Boccia is a simple precision ball sport that is easily adaptable for individuals with physical limitations, which makes it a perfectly good game for this circumstance. The present paper proposes a ball-detection based system for monitoring the Boccia court, compute the current game score and display it on a user interface. The future goal of such system will be to motivate the elders to participate more frequently in the Boccia game and make the overall game experience more enjoyable. The proposed system was tested with twenty video recordings of different simulated game situations. Overall, the obtained results were encouraging, having only one incorrect game score being computed by the developed algorithm.por
dc.description.sponsorshipThis article is a result of the project Deus ex Machina: NORTE01-0145-FEDER-000026, supported by Norte Portugal Regional Operational Programme (NORTE 2020), under the PORTUGAL 2020 Partnership Agreement, through the European Regional Development Fund (ERDF).por
dc.language.isoengpor
dc.publisherSpringerpor
dc.rightsopenAccesspor
dc.subjectBocciapor
dc.subjectObject detectionpor
dc.subjectPhysical inactivitypor
dc.subjectSports analysispor
dc.titleBoccia court analysis for promoting elderly physical activitypor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.relation.publisherversionhttps://link.springer.com/chapter/10.1007/978-3-319-91334-6_22por
oaire.citationStartPage158por
oaire.citationEndPage164por
oaire.citationVolume505por
dc.date.updated2021-01-06T11:36:22Z-
dc.identifier.doi10.1007/978-3-319-91334-6_22por
sdum.export.identifier7745-
sdum.journalLecture Notes in Electrical Engineeringpor
sdum.conferencePublicationInternational Conference on Innovation, Engineering and Entrepreneurshippor
sdum.bookTitleInnovation, Engineering and Entrepreneurshippor
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