Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/62557
Registo completo
Campo DC | Valor | Idioma |
---|---|---|
dc.contributor.author | Silva, Vinicius Corrêa Alves | por |
dc.contributor.author | Soares, Filomena | por |
dc.contributor.author | Esteves, João Sena | por |
dc.contributor.author | Pereira, Ana Paula da Silva | por |
dc.contributor.author | Matos, Demétrio Ferreira | por |
dc.date.accessioned | 2019-12-03T15:49:07Z | - |
dc.date.issued | 2020 | - |
dc.identifier.citation | Silva, V., Soares, F., Esteves, J.S., Pereira, A.P. S., & Matos, D. (2020). Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition in Children with Autism Spectrum Disorder, In Kacprzyk, J.; Waldemar K.; Stefan P.; & Redha T. (eds.), Human Systems Engineering and Design II: Advances in Intelligent Systems and Computing, 1026 (pp. 293-298). Cham: Springer Nature Switzerland. | por |
dc.identifier.isbn | 978-3-030-27927-1 | - |
dc.identifier.issn | 2194-5357 | - |
dc.identifier.uri | https://hdl.handle.net/1822/62557 | - |
dc.description | "First Online: 14 August 2019" | por |
dc.description.abstract | Every human interaction is emphasized by the participants’ emotional states and manifestations. Being unable to understand the emotional state of the others is a significant deficit for anyone. This is the situation children with Autism Spectrum Disorder (ASD) usually find themselves in. Thus, re-searchers are exploring different technologies, such as Objects based on Playware Technology and social robots, in order to improve the emotion recognition skills of individuals with ASD. Following this trend, an im-proved Object of Playware Technology to be used in a storytelling activity as an add-on to the human-robot interaction with children with ASD, is pro-posed in the present work. Additionally, an evaluation of the images devel-oped for the game scenario was conducted through an online questionnaire. Overall, the storytelling scenarios were well interpreted by the participants, matching a mean accuracy of 90%. | por |
dc.description.sponsorship | The authors would like to express their acknowledgments to COMPETE: POCI-01-0145-FEDER-007043 and FCT – Fundação para a Ciência e Tecnologia within the Project Scope: UID/CEC/00319/2019. Vinicius Silva also thanks FCT for the PhD scholarship SFRH/BD/SFRH/BD/133314/2017. | por |
dc.language.iso | eng | por |
dc.publisher | Springer | por |
dc.rights | closedAccess | por |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | por |
dc.subject | Human-Robot Interaction | por |
dc.subject | Playware | por |
dc.subject | Tangible Interfaces | por |
dc.title | Adequacy of game scenarios for an object with Playware Technology to promote emotion recognition in children with Autism Spectrum Disorder | por |
dc.type | conferencePaper | por |
dc.peerreviewed | yes | por |
oaire.citationStartPage | 293 | por |
oaire.citationEndPage | 298 | por |
oaire.citationVolume | 1026 | por |
dc.identifier.eissn | 2194-5365 | - |
dc.identifier.doi | 10.1007/978-3-030-27928-8_44 | por |
dc.date.embargo | 10000-01-01 | - |
dc.identifier.eisbn | 978-3-030-27928-8 | - |
dc.subject.fos | Engenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informática | por |
dc.subject.wos | Science & Technology | por |
sdum.journal | Advances in Intelligent Systems and Computing | por |
sdum.conferencePublication | Human Systems Engineering and Design II: proceedings of the 2nd International Conference on Human Systems Engineering and Design (IHSED2019): Future Trends and Applications... | por |
oaire.version | SMUR | por |
Aparece nas coleções: |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
---|---|---|---|---|
Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition.pdf Acesso restrito! | 429,17 kB | Adobe PDF | Ver/Abrir |
Este trabalho está licenciado sob uma Licença Creative Commons