Please use this identifier to cite or link to this item: http://hdl.handle.net/1822/57688

TitleState of the art of each partner country on experiences in game-based learning and gamification
Author(s)Silva, Bento Duarte da
Lencastre, José Alberto
Osório, António José
Bento, Marco
KeywordsGame-Based Learning
Gamification
Pedagogical innovation scenarios
Erasmus+ projects
Issue dateFeb-2018
Abstract(s)This article, written under the scope of the Erasmus+ project «Games2Learn & Gamification2Engage», sought to identify the teachers' perceptions from the three countries (Portugal, Italy and Poland) involved in the project on GBL and Gamification. The goals were to find out what these teachers know about GBL and Gamification, and its use as pedagogical innovation scenarios. To achieve these goals, a survey was distributed to 15 teachers participating in the training organised under the project.
TypePreprint
URIhttp://hdl.handle.net/1822/57688
Peer-Reviewedyes
AccessRestricted access (Author)
Appears in Collections:CIEd - Outros documentos/Other documents

Files in This Item:
File Description SizeFormat 
OUTPUT_1_GBL_Gamification_Survey_Analysis_ENGLISH.pdf
  Restricted access
565,81 kBAdobe PDFView/Open

Partilhe no FacebookPartilhe no TwitterPartilhe no DeliciousPartilhe no LinkedInPartilhe no DiggAdicionar ao Google BookmarksPartilhe no MySpacePartilhe no Orkut
Exporte no formato BibTex mendeley Exporte no formato Endnote Adicione ao seu ORCID