Please use this identifier to cite or link to this item: http://hdl.handle.net/1822/53161

TitleDevelopment of a serious game for Portuguese Sign Language
Author(s)Soares, Filomena
Esteves, João Sena
Carvalho, Vitor
Lopes, Gil
Barbosa, Fabio
Ribeiro, Patricia
KeywordsGWAP (game with a purpose)
Kinect
Portuguese Sign Language
Unity
Vision and gesture recognition
Issue date2016
PublisherIEEE
JournalInternational Congress on Ultra Modern Telecommunications and Control Systems and Workshops
Abstract(s)Human-computer interaction by gesture recognition has been a technology increasingly powerful and with a wide range of applications. The aim of this research is to take advantage of these resources and tools, developing an application for gesture recognition in Portuguese Sign Language (PSL) focused in helping disabled deaf and/or mute and hearing children to learn PSL. The PSL involves the use of hands and facial expressions to interact, where the output of the communication (talk) comes from the hands and/or body and the input comes from the eyes observation (hear). This paper presents a serious game for children in the 1st cycle (primary Portuguese school) between the ages of 6 to 10 years. The game is based on a story, in order to promote the motivation of the students in the learning of the Portuguese Sign Language.
TypeConference paper
URIhttp://hdl.handle.net/1822/53161
ISBN9781467392839
DOI10.1109/ICUMT.2015.7382432
ISSN2157-0221
Peer-Reviewedyes
AccessRestricted access (UMinho)
Appears in Collections:CAlg - Artigos em livros de atas/Papers in proceedings

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