Utilize este identificador para referenciar este registo: http://hdl.handle.net/1822/51015

TítuloTechnology and special educational needs: let's play “Doing Good Deeds!”
Autor(es)Soares, Filomena
Carvalho, Vitor
Silva, Joaquim
Pereira, Ana Paula da Silva
Moreira, Fátima
Matos, Demétrio Ferreira
Palavras-chaveSpecial Education Needs
Social Competencies
Serious Games
EditoraInstitute of Electrical and Electronics Engineers (IEEE)
RevistaIeee Global Engineering Education Conference
CitaçãoSoares, F.; Carvalho, V.; Silva, J.; Pereira, A. P. S.; Moreira, F. ;Matos, D. (2017). Technology and Special Educational Needs: Let’s Play “Doing Good Deeds!” (pp. 1481-1486). Proceedings of 2017 IEEE Global Engineering Education Conference (EDUCON), 25 a 28 de April Athens, Greece.
Resumo(s)“Doing Good Deeds!” is a game directed to children with special needs, in pre and elementary school age that aims to promote the development of social skills in diferente contexts. Structurally, this game has available a set of Avatars that players can choose to represent them. To adapt the game to each child, an administration module was developed, corresponding to the back office of the game, which allows the educator to create or change contexts, difficulty levels and sequences. This module includes also the visualization of the user performance, in particular the duration of each game, the number of attempts with and without success, allowing the educator to analyze the progress of each player.
Arbitragem científicayes
Aparece nas coleções:CIEd - Textos em volumes de atas de encontros científicos nacionais e internacionais

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