Please use this identifier to cite or link to this item: http://hdl.handle.net/1822/36510

TitleRapid development of first person serious games using the APEX platform: the asthma game
Author(s)Gomes, Tiago
Abade, Tiago
Campos, J. Creissac
Harrison, Michael D.
Silva, José Luís Cardoso
KeywordsAsthma
Serious games
Virtual environments
Issue date2014
PublisherACM
CitationT. Gomes, T. Abade, J.C. Campos, M.D. Harrison and J.L. Silva. Rapid Development of First Person Serious Games using the APEX Platform: The Asthma Game. In ACM SAC 2014 proceedings - Volume I: Artificial Intelligence & Agents, Distributed Systems, and Information Systems, pages 169-174. ACM. 2014.
Abstract(s)Serious games combine a ludic component with instructive and formative goals. They aim to educate and train through play. This paper explores the use of a development framework for dynamic virtual environments to develop serious games. The framework (APEX) was originally developed to prototype ubiquitous computing (ubicomp) environments. Here it is used to develop a first person serious game: the Asthma Game. This game aims to teach children with asthma how to act to prevent attacks by drawing attention to asthma triggers in the home, and by providing information about how to avoid them. Besides the description of the game, results about the viability and utility of the approach are also discussed.
TypeConference paper
URIhttp://hdl.handle.net/1822/36510
ISBN978-1-4503-2469-4
DOI10.1145/2554850.2554969
Publisher versionhttp://doi.acm.org/10.1145/2554850.2554969
Peer-Reviewedyes
AccessOpen access
Appears in Collections:HASLab - Artigos em atas de conferências internacionais (texto completo)

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