Please use this identifier to cite or link to this item: http://hdl.handle.net/1822/28283

TitleGPU Tessellation : we still have a LOD of terrain to cover
Author(s)Fernandes, António Ramires
Oliveira, Bruno
KeywordsTessellation
GPU
Computer Graphics
Terrain LOD
Issue date2012
PublisherCRC Press
Abstract(s)Tessellation for LOD control and VFC
TypeBook part
URIhttp://hdl.handle.net/1822/28283
ISBN978-14-398-9376-0
DOI10.1201/b12288
Publisher versionhttp://www.crcpress.com/
Peer-Reviewedyes
AccessRestricted access (UMinho)
Appears in Collections:DI/CCTC - Livros e Capítulos de livros

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