Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/27173

TítuloPlayable and collaborative art: the MonMazes case-study
Autor(es)Figueiredo, Ana Carina Pinheiro
Heleno, Marco
Zagalo, Nelson
Branco, Pedro
Palavras-chaveVideojogos
Interdependence
Art
Games
Collaborative
Piet Mondrian
Data2013
EditoraUniversidade de Coimbra
Resumo(s)MonMazes is a collaborative and physical game inspired by Piet Mondrian paintings that consists of two benches with smart seat cushions that track the user's seating movements. The objective is to guide a ball through the mazes/paintings until the final point. The process of MonMazes' development was driven towards an exploration of collaborative possibilities together with a computer-supported physical user interface, focusing on the interdependency between players who shared a common goal. We start this article by discussing the social aspects of gameplay, the collaboration and interdependence between players, ending with a description of MonMazes project.
TipoArtigo em ata de conferência
URIhttps://hdl.handle.net/1822/27173
Arbitragem científicano
AcessoAcesso aberto
Aparece nas coleções:CECS - Atas em congressos | Seminários / conference proceedings

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