Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/89087
Título: | QuizHuntAR: A location-based augmented reality game for education |
Autor(es): | Santos, José Eduardo da Silva Magalhães, Luís Gonzaga Mendes |
Palavras-chave: | Augmented reality Game-based learning Location-based Mobile devices Treasure hunt |
Data: | 2021 |
Citação: | da Silva Santos, J. E., & Magalhaes, L. G. M. (2021, November 4). QuizHuntAR: A location-based Augmented Reality game for education. 2021 International Conference on Graphics and Interaction (ICGI). IEEE. http://doi.org/10.1109/icgi54032.2021.9655273 |
Resumo(s): | Augmented Reality (AR) is a technology whose interest and number of applications has grown constantly in several areas, having great popularity in entertainment, whose advantages benefit areas such as education, namely in the gamification component. Although several attempts have been made in applying Game-based Learning (GBL) in the classroom context to keep students motivated, there are some essential advantages that can be obtained from AR and a location-based component, such as social relationships, cooperation, and physical activity. This paper proposes a system composed of a location-based AR game for mobile devices named 'QuizHuntAR', heavily inspired by the game Pokémon GO, with education as its theme. In this game, players must physically move to hotspots indicated on the map and perform tasks (solving exercises) in a treasure hunting logic. |
Tipo: | Artigo em ata de conferência |
URI: | https://hdl.handle.net/1822/89087 |
ISBN: | 9781665483438 |
DOI: | 10.1109/ICGI54032.2021.9655273 |
Arbitragem científica: | yes |
Acesso: | Acesso restrito UMinho |
Aparece nas coleções: |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
---|---|---|---|---|
QuizHuntAR_A_location-based_Augmented_Reality_game_for_education.pdf Acesso restrito! | 782,09 kB | Adobe PDF | Ver/Abrir |