Utilize este identificador para referenciar este registo:
https://hdl.handle.net/1822/86392
Título: | Generic XR game-based approach for industrial training |
Autor(es): | Santos, Jose Eduardo Nunes, Miguel Pires, Marcelo Rocha, Jose Sousa, Nuno Adao, Telmo Magalhães, Luís Gonzaga Mendes Jesus, Cristiano Sousa, Rui M. Lima, Rui M. Reis, Andreia Oliveira, Eliana |
Palavras-chave: | augmented reality game-based gamification industrial training virtual reality |
Data: | 2022 |
Editora: | IEEE |
Citação: | J. E. Santos et al., "Generic XR game-based approach for industrial training," 2022 International Conference on Graphics and Interaction (ICGI), Aveiro, Portugal, 2022, pp. 1-8, doi: 10.1109/ICGI57174.2022.9990346. |
Resumo(s): | Over the years several Virtual Reality- (VR) and Augmented Reality- (AR) based learning environments have been proposed. However, they are usually built for a specified scenario and possess a very limited set of configurations. Moreover, the proposed solutions are designed solely to VR- or AR-based learning environments and only a few propose solutions that use both learning environments for training. The present paper proposes an approach composed by a training design methodology and a generic and configurable system for training operators of industrial production processes, which is able to adapt and evolve along time, following changes in the processes and/or machines/tools in an industrial environment. In order to increase the engagement and consequently the development of competences in the operators, a Game Based Learning methodology provided along with VR and AR is used in the training context. |
Tipo: | Artigo em ata de conferência |
URI: | https://hdl.handle.net/1822/86392 |
ISBN: | 979-8-3503-4574-2 |
e-ISBN: | 979-8-3503-4573-5 |
DOI: | 10.1109/ICGI57174.2022.9990346 |
Versão da editora: | https://ieeexplore.ieee.org/document/9990346 |
Arbitragem científica: | yes |
Acesso: | Acesso restrito UMinho |
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Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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2022_cnf_IEEE_ICGI_Generic_XR_game-based_approach_for_industrial_training.pdf Acesso restrito! | 929,91 kB | Adobe PDF | Ver/Abrir |