Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/77591

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dc.contributor.authorCruz, Sara Maria Alvespor
dc.contributor.authorBento, Marcopor
dc.contributor.authorLencastre, José Albertopor
dc.date.accessioned2022-05-11T09:17:07Z-
dc.date.available2022-05-11T09:17:07Z-
dc.date.issued2021-12-
dc.identifier.citationCruz, S., Bento, M., & Lencastre, J. A. (2021). Computational Thinking Training using PICTOBLOX. In P. Kommers et al. (ed.), Proceedings of International Conferences Internet Technologies & Society 2021, (pp. 53-60). IADIS.por
dc.identifier.isbn978-989-8704-36-8por
dc.identifier.urihttps://hdl.handle.net/1822/77591-
dc.description.abstractPictoBlox is a graphical programming software based on Scratch, where interactive games, animations, or program robots and projects can be made. This paper presents an exploratory study on artificial intelligence context using PictoBlox to support the development of computational thinking and the ability to solve problems in primary degree students. The study involved twenty primary school students from a private school in northern Portugal on a didactic proposal that explores problem-solving using PictoBlox. The study was a qualitative and quantitative investigation which aimed to understand how artificial intelligence with PictoBlox can promote students' engagement in solving real situation problems using concepts and ideas from computer science. Findings suggest that students are receptive to exploring artificial intelligence with PictoBlox, get involved in solving problems using concepts and ideas from computer science, admit advantages using PictoBlox to express solutions to those problems. Furthermore, the initiative positively impacted participants' computational thinking skills, which was significant for those learners who initially showed less familiarity with this topic. Moreover, it was an enriching activity for the students that led them to solve problems in a fun way. A didactic proposal that promotes problem-solving using concepts and ideas from computer science and computational thinking in primary degree students based on graphical programming software.por
dc.language.isoengpor
dc.publisherInternational Association for Development of the Information Society (IADIS)por
dc.rightsopenAccesspor
dc.subjectComputational Thinkingpor
dc.subjectPictoBloxpor
dc.subjectProblem Solutionpor
dc.subjectArtificial Intelligencepor
dc.subjectProject-Based-Learningpor
dc.titleComputational thinking training using PICTOBLOXpor
dc.title.alternativeExploratory study with students of primary degreepor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.relation.publisherversionThe original publication is available at https://its-conf.org/wp-content/uploads/2021/12/16.3-02.pdfpor
oaire.citationConferenceDate15-17 december 2021por
sdum.event.titleInternational conferences on internet technologies & society 2021 (ITS 2021) applied management advances in the 21ST century (AMA21 2021) and sustainability, technology and education 2021 (STE 2021)por
sdum.event.typeconferencepor
oaire.citationStartPage53por
oaire.citationEndPage60por
oaire.citationConferencePlaceOnlinepor
dc.subject.fosCiências Sociais::Ciências da Educaçãopor
sdum.conferencePublicationProceedings of International Conferences Internet Technologies & Society 2021por
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