Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/70954

TítuloA serious game for learning portuguese sign language - "iLearnPSL"
Autor(es)Torres, Marcus
Carvalho, Vitor
Soares, Filomena
Palavras-chaveLeap motion
Portuguese sign language
Deaf people
Sign recognition
Serious game
Data2018
EditoraSpringer
RevistaLecture Notes in Networks and Systems
CitaçãoTorres M., Carvalho V., Soares F. (2018) A Serious Game for Learning Portuguese Sign Language - “iLearnPSL”. In: Auer M., Zutin D. (eds) Online Engineering & Internet of Things. Lecture Notes in Networks and Systems, vol 22. Springer, Cham. https://doi.org/10.1007/978-3-319-64352-6_55
Resumo(s)Several thousands of people in Portugal use Portuguese sign language (PSL). Children belonging to this community have difficulties with communication and learning processes. There are some applications that focuses on teaching/learning PSL but with a limited interaction with the user, such as presentation of images of a hand gesture picture or avatar where the user must mimic the respective PSL hand gesture. Some other applications are more advanced using sensors to detect movements and gestures performed by the user. However, these applications do not implement an automatic interaction with the user of PSL. Following this trend, the main idea of this project is to develop a solution where deaf child can learn PSL in an interactive, dynamic and funny way. Therefore, this paper describes the first insights in the development of an interactive and didactic virtual game tool to learn the Portuguese Sign Language, in particular the numbers from 0 to 9. The alphabet and colors will be also included in the future. The target group considers deaf children in the first cycle of education level (primary Portuguese school). The developed game promotes the automatic interaction with the user through the Leap Motion controller. The system captures the hands and fingers gestures performed by the user and the graphical interface returns the adequate feedback. The preliminary results obtained show a good level of user experience with therapists.
TipoArtigo em ata de conferência
URIhttps://hdl.handle.net/1822/70954
ISBN9783319643519
DOI10.1007/978-3-319-64352-6_55
ISSN2367-3370
Versão da editorahttps://link.springer.com/chapter/10.1007%2F978-3-319-64352-6_55
Arbitragem científicayes
AcessoAcesso restrito UMinho
Aparece nas coleções:CAlg - Artigos em livros de atas/Papers in proceedings

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