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https://hdl.handle.net/1822/66115
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Campo DC | Valor | Idioma |
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dc.contributor.author | Adão, Telmo | por |
dc.contributor.author | Pádua, Luís | por |
dc.contributor.author | Fonseca, Miguel | por |
dc.contributor.author | Agrellos, Luís | por |
dc.contributor.author | Sousa, Joaquim J. | por |
dc.contributor.author | Magalhães, Luís Gonzaga Mendes | por |
dc.contributor.author | Peres, Emanuel | por |
dc.date.accessioned | 2020-07-22T12:12:55Z | - |
dc.date.available | 2020-07-22T12:12:55Z | - |
dc.date.issued | 2018 | - |
dc.identifier.issn | 1877-0509 | - |
dc.identifier.uri | https://hdl.handle.net/1822/66115 | - |
dc.description.abstract | While the popularity of virtual reality (VR) grows in a wide range of application contexts – e.g. entertainment, training, cultural heritage and medicine –, its economic impact is expected to reach around 15bn USD, by the year of 2020. Within VR field, 360° video has been sparking the interest of development and research communities. However, editing tools supporting 360° panoramas are usually expensive and/or demand programming skills and/or advanced user knowledge. Besides, application approaches to quickly and intuitively set up such 360° video-based VR environments complemented with diverse types of parameterizable virtual assets and multimedia elements are still hard to find. Thereby, this paper aims to propose a system specification to simply and rapidly configure immersive VR environments composed of surrounding 360° video spheres that can be complemented with parameterizable multimedia contents – namely 3D models, text and spatial sound –, whose behavior can be either time-range or user-interaction dependent. Moreover, a preliminary prototype that follows a substantial part of the previously mentioned specification and implements the enhancement of 360° videos with time-range dependent virtual assets is presented. Preliminary tests evaluating usability and user satisfaction were also carried out with 30 participants, from which encouraging results were achieved. | por |
dc.description.sponsorship | This work was financed by project “CHIC – Cooperative Holistic View on Internet and Content” (N° 24498), financed the European Regional Development Fund (ERDF) through COMPETE2020 - the Operational Programme for Competitiveness and Internationalisation (OPCI). | por |
dc.language.iso | eng | por |
dc.publisher | Elsevier 1 | por |
dc.rights | openAccess | por |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | por |
dc.subject | 360 Videos Editing | por |
dc.subject | Immersive Digital Panoramas | por |
dc.subject | Multimedia | por |
dc.subject | Prototyping | por |
dc.subject | Spatialized Sound | por |
dc.subject | Virtual Reality | por |
dc.subject | 360 degrees Videos Editing | por |
dc.subject | 3D model | por |
dc.subject | 3D text | por |
dc.title | A rapid prototyping tool to produce 360° video-based immersive experiences enhanced with virtual/multimedia elements | por |
dc.type | conferencePaper | por |
dc.peerreviewed | yes | por |
dc.relation.publisherversion | https://www.sciencedirect.com/science/article/pii/S1877050918316958 | por |
oaire.citationStartPage | 441 | por |
oaire.citationEndPage | 453 | por |
oaire.citationVolume | 138 | por |
dc.identifier.doi | 10.1016/j.procs.2018.10.062 | por |
dc.subject.wos | Science & Technology | por |
sdum.journal | Procedia Computer Science | por |
sdum.conferencePublication | Procedia Computer Science | por |
oaire.version | VoR | por |
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Ficheiro | Descrição | Tamanho | Formato | |
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1-s2.0-S1877050918316958-main.pdf | 1 MB | Adobe PDF | Ver/Abrir |
Este trabalho está licenciado sob uma Licença Creative Commons