Please use this identifier to cite or link to this item: https://hdl.handle.net/1822/62048

TitleEditors’ introduction [to book Experiences and perceptions of pedagogical practices with Game-based learning & Gamification]
Editor(s)Silva, Bento Duarte da
Lencastre, José Alberto
Bento, Marco
Osório, António José
KeywordsGame-based learning
Gamification
Pedagogical practices
Innovative pedagogical scenarios
Issue date5-Sep-2019
PublisherUniversidade do Minho. Centro de Investigação em Educação (CIEd)
CitationSilva, B., Lencastre, J. A., Bento, M. & Osório, A. J. (2019). Editors’ Introduction. In Bento Duarte da Silva, José Alberto Lencastre, Marco Bento & António J. Osório (ed), Experiences and perceptions of pedagogical practices with game-based learning & gamification (pp. 7-10). Braga: Centro de Investigação em Educação. Instituto de Educação da Universidade do Minho.
Abstract(s)As final words of this introduction, we would like to highlight the importance of the possibility of disseminating these reflections and experiences for the consolidation of pedagogical practices with Game-Based Learning & Gamification committed to quality education, in tune with contemporary challenges. We believe that this book, although intended primarily for teachers and researchers, may also please the general public interested in reflecting on the potential and pedagogical value of Games and Gamification in education. This book, for its themes and narratives of pedagogical experiences, can be an estimable source of inspiration for teachers to make innovative use of Games and Gamification in the educational process.
TypeBook editorial
URIhttps://hdl.handle.net/1822/62048
ISBN978-989-8525-66-6
AccessOpen access
Appears in Collections:CIEd - Livros (Editor) / Books (Ed.)


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