Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/53190

TítuloSerious games development as a tool to prevent repetitive strain injuries in hands: first steps
Autor(es)Freitas, Hélder
Soares, Filomena
Carvalho, Vítor
Matos, Demétrio Ferreira
Palavras-chave3D sensor
Hand injuries prevention
Image processing
Labor gymnastics
Muscle articular exercises
Repetitive strain
Serious games
Unity 3D
Data2018
EditoraSpringer
RevistaAdvances in Intelligent Systems and Computing
Resumo(s)This paper is focused on the problem of repetitive strain injuries in hands. These injuries are mostly related to professional activities where people are subjected to a high rate of work and the performed tasks often lead to repetitive actions. The objective of this paper is to develop a serious game to prevent strain injuries in hands. The game scenarios promote warm-up and stretching off hand exercises that should be executed before and after the working period. The game is developed in Unity software, associated with a 3D sensor, Intel RealSense 3D Camera F200 for hand and movements detection. With the activity implementation in companies and establishments the employees will be able to exercise their hands, thus reducing the risk of being affected by strain injuries.
TipoArtigo em ata de conferência
URIhttps://hdl.handle.net/1822/53190
ISBN978-3-319-73209-1
e-ISBN978-3-319-73210-7
DOI10.1007/978-3-319-73210-7_108
ISSN2194-5357
Arbitragem científicayes
AcessoAcesso restrito UMinho
Aparece nas coleções:CAlg - Artigos em livros de atas/Papers in proceedings

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