Please use this identifier to cite or link to this item: http://hdl.handle.net/1822/53028

TitleErgonomics and usability in the development of a portable virtual gaming device applied in physiotherapy
Author(s)Martins, Tiago
Soares, Filomena
Carvalho, Vitor
Matos, Demétrio Ferreira
Lopes, Orlando
Machado, José
KeywordsPhysical and motor rehabilitation
Virtual games
Mobile device
Industrial design
Issue date2017
PublisherUniversity of Zagreb Fac Mechanical Engineering & Naval Architecture
JournalTransactions of Famena
Abstract(s)The field of Physical Medicine and Motor Rehabilitation (PMMR) is a medical specialty that deals with the diagnosis and treatment of different pathologies that affect the human body mobility. This process is characterized by the repetition of movements becoming dull and off-putting for patients under treatment. Over the past few years, new strategies have been introduced, including virtual games, aiming at making this process more fun and motivating.This paper presents the development of a mobile device for using virtual games that support the PMMR professional. It will be used both in the clinical setting as well as at home taking ergonomic and usability issues into account. We intend to offer professionals and their patients a chance to take advantage of the motivational potential of virtual interactive gaming enabling patients to undertake physiotherapy sessions in a more simple and convenient way.
TypeArticle
URIhttp://hdl.handle.net/1822/53028
DOI10.21278/TOF.40408
ISSN1333-1124
Peer-Reviewedyes
AccessRestricted access (Author)
Appears in Collections:CAlg - Artigos em revistas internacionais/Papers in international journals

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