Utilize este identificador para referenciar este registo: https://hdl.handle.net/1822/50205

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dc.contributor.authorSilva, Ruipor
dc.contributor.authorAlves, Nelsonpor
dc.contributor.authorMoreira, Pedro Miguelpor
dc.contributor.authorFernandes, António Ramirespor
dc.date.accessioned2018-02-08T14:06:13Z-
dc.date.issued2017-
dc.identifier.isbn9781538620793por
dc.identifier.urihttps://hdl.handle.net/1822/50205-
dc.description.abstractComputer technology continuously evolves at an incredible pace, with today's machines being barely recognizable when compared to the first computers ever created. Despite this, and in spite of the many advances in human-machine interactions, the main method for interfacing with computers has remained the same for several decades. Tangible User Interfaces (TUI) are an interesting alternative to the classical Graphics User Interfaces (GUI) that dominate the field. This type of interface seeks to bridge the gap between the physical and virtual worlds by binding virtual data to physical objects. This allows users to directly manipulate digital information with more natural and intuitive gestures, simply by interacting with the corresponding objects. This concept provides a wide world of possibilities to create more engaging and immersive interfaces capable of greatly improving user experience. The work herein presented tackles this problem and proposes the creation of a framework, capable of enabling the activation of everyday objects as controllers for diverse applications. The framework should make use of an accessible sensor such as a camera, to detect objects and assign them tasks. Direct manipulation of objects by the users should generate an event. Events should be able to be communicated in a clear way to client applications connected to the system. A demo application is described to demonstrate practical applications for the proposed system.por
dc.description.sponsorshipFCTpor
dc.language.isoengpor
dc.publisherInstitute of Electrical and Electronics Engineers Inc.por
dc.rightsrestrictedAccesspor
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/por
dc.subjectTangible interfacespor
dc.subjectComputer visionpor
dc.titleAny object is a PC controllerpor
dc.typeconferencePaperpor
dc.peerreviewedyespor
dc.relation.publisherversionOriginal publication available at IEEE Digital Librarypor
oaire.citationStartPage1por
oaire.citationEndPage8por
oaire.citationConferencePlaceGuimarães, Portugalpor
oaire.citationVolume2017-Januarypor
dc.identifier.doi10.1109/EPCGI.2017.8124311por
dc.subject.fosEngenharia e Tecnologia::Engenharia Eletrotécnica, Eletrónica e Informáticapor
dc.description.publicationversioninfo:eu-repo/semantics/publishedVersionpor
dc.subject.wosScience & Technologypor
sdum.conferencePublication24º Encontro Português de Computação Gráfica e Interação (EPCGI), 2017por
sdum.bookTitle2017 24 ENCONTRO PORTUGUES DE COMPUTACAO GRAFICA E INTERACAO (EPCGI)por
Aparece nas coleções:DI/CCTC - Artigos (papers)

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